src/proto2/NetworkClient.hh
changeset 21 32c6cc55256a
parent 5 617813994ab1
child 22 b70d30e1b0fe
equal deleted inserted replaced
20:f6dc5967c49c 21:32c6cc55256a
     1 #ifndef NETWORKCLIENT_HH
     1 #ifndef NETWORKCLIENT_HH
     2 #define NETWORKCLIENT_HH
     2 #define NETWORKCLIENT_HH
     3 
     3 
     4 class NetworkClient {
     4 #include "Network.hh"
       
     5 #include "GameState.hh"
       
     6 
       
     7 class NetworkClient : public NetworkCore {
     5 	private:
     8 	private:
     6 		GameState *state;
     9 		CL_NetComputer server;
     7 	
    10 
     8 	public:
    11 	public:
     9 		NetworkClient (GameState *state);
    12 		NetworkClient (GameState &state, const CL_IPAddress &connect_to);
    10 };
    13 };
    11 
    14 
    12 #endif
    15 #endif