#ifndef TILE_H
#define TILE_H
/*
* Code to render tiles of a mandeblrot
*/
#include "render.h"
#define TILE_WIDTH 256
#define TILE_HEIGHT 256
int render_set_tile (struct render *render_info, u_int32_t view_w, u_int32_t view_h, u_int32_t x, u_int32_t y, u_int16_t zoom);
#endif /* TILE_H */