1 #include "lua_thread.h" |
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2 #include "log.h" |
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3 |
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4 #include <string.h> |
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5 #include <assert.h> |
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6 |
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7 #include <lua5.1/lauxlib.h> |
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8 |
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9 |
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10 void lua_thread_init (struct lua_thread *thread, struct nexus_lua *lua, lua_thread_cb cb_func, void *cb_arg) |
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11 { |
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12 // zero |
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13 memset(thread, 0, sizeof(*thread)); |
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14 |
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15 // store |
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16 thread->lua = lua; |
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17 thread->cb_func = cb_func; |
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18 thread->cb_arg = cb_arg; |
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19 } |
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20 |
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21 /** |
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22 * Thread completed, cleanup and call user callback with given error (NULL for success). |
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23 */ |
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24 static void lua_thread_done (struct lua_thread *thread, error_t *err) |
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25 { |
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26 // remove from registry so thread can be GC'd |
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27 // XXX: unsafe |
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28 lua_pushthread(thread->L); |
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29 lua_pushnil(thread->L); |
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30 lua_settable(thread->L, LUA_REGISTRYINDEX); |
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31 |
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32 // drop our ref |
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33 thread->L = NULL; |
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34 |
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35 // call |
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36 thread->cb_func(err, thread->cb_arg); |
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37 } |
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38 |
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39 /** |
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40 * Execute the lua_resume with zero arguments. If the thread finished, this returns zero, if it yielded, >0. For |
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41 * errors, returns -err_t. |
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42 */ |
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43 static int lua_thread_resume (lua_State *L, struct lua_thread *thread, error_t *err) |
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44 { |
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45 int ret; |
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46 |
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47 (void) thread; |
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48 |
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49 // invoke it |
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50 switch ((ret = lua_resume(L, 0))) { |
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51 case LUA_YIELD: |
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52 // ok, running, wait |
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53 return 1; |
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54 |
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55 case 0: |
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56 // done |
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57 return 0; |
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58 |
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59 default: |
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60 // let caller handle |
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61 // XXX: backtrace... |
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62 return -nexus_lua_error(L, ret, err); |
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63 } |
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64 } |
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65 |
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66 struct lua_thread_start_ctx { |
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67 struct lua_thread *thread; |
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68 const char *chunk; |
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69 }; |
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70 |
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71 /** |
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72 * Create a new thread, set it up, and run the initial resume, returning the boolean result of that |
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73 * (true for yielded, false for done). |
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74 */ |
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75 static int _lua_thread_start (lua_State *L) |
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76 { |
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77 struct lua_thread_start_ctx *ctx; |
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78 lua_State *TL; |
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79 error_t err; |
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80 int ret; |
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81 |
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82 // read the ctx argument off the stack |
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83 if ((ctx = lua_touserdata(L, 1)) == NULL) |
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84 return luaL_error(L, "lua_touserdata"); |
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85 else |
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86 lua_pop(L, 1); |
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87 |
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88 // check |
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89 assert(!ctx->thread->L); |
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90 |
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91 // create new thread |
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92 TL = lua_newthread(L); |
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93 |
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94 // push the lua_thread as the value |
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95 lua_pushlightuserdata(L, ctx->thread); |
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96 |
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97 // store L -> lua_thread mapping in the registry |
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98 lua_settable(L, LUA_REGISTRYINDEX); |
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99 |
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100 // load the chunk as a lua function into the thread's state |
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101 if (nexus_lua_error(TL, luaL_loadstring(TL, ctx->chunk), &err)) |
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102 goto error; |
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103 |
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104 // initial resume on the loaded chunk |
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105 if ((ret = lua_thread_resume(TL, ctx->thread, &err)) < 0) |
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106 goto error; |
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107 |
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108 // yielded? |
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109 if (ret) |
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110 // store |
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111 ctx->thread->L = TL; |
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112 |
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113 // pop thread to release for GC |
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114 lua_pop(L, 1); |
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115 |
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116 return 0; |
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117 |
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118 error: |
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119 // pop thread to release for GC |
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120 lua_pop(L, 1); |
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121 |
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122 // drop ref |
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123 ctx->thread->L = NULL; |
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124 |
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125 // pass on error |
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126 return luaL_error(L, "%s", error_msg(&err)); |
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127 } |
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128 |
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129 int lua_thread_start (struct lua_thread *thread, const char *chunk, error_t *err) |
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130 { |
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131 struct lua_thread_start_ctx ctx = { thread, chunk }; |
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132 |
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133 // sanity-check |
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134 assert(!thread->L); |
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135 |
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136 // use protected mode to setup |
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137 if (nexus_lua_error(thread->lua->st, lua_cpcall(thread->lua->st, _lua_thread_start, &ctx), err)) |
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138 return -ERROR_CODE(err); |
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139 |
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140 // return true if yielded, false if done |
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141 return (thread->L != NULL); |
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142 } |
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143 |
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144 int lua_thread_yield_state (lua_State *L) |
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145 { |
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146 return lua_yield(L, 0); |
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147 } |
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148 |
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149 static int _lua_thread_resume_state (lua_State *L) |
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150 { |
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151 struct lua_thread *thread, **thread_ptr; |
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152 |
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153 // read the ctx argument off the stack |
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154 if ((thread_ptr = lua_touserdata(L, 1)) == NULL) |
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155 return luaL_error(L, "lua_touserdata"); |
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156 else |
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157 lua_pop(L, 1); |
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158 |
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159 // lookup the thread's context |
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160 lua_pushthread(L); |
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161 lua_gettable(L, LUA_REGISTRYINDEX); |
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162 |
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163 // not registered? |
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164 if (lua_isnil(L, -1)) |
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165 return luaL_error(L, "not a registered lua_thread state"); |
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166 |
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167 else if (lua_isboolean(L, -1) && !lua_toboolean(L, -1)) |
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168 return luaL_error(L, "lua_thread was aborted"); |
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169 |
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170 // get it as a pointer |
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171 if ((thread = lua_touserdata(L, -1)) == NULL) |
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172 return luaL_error(L, "lua_touserdata"); |
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173 else |
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174 lua_pop(L, 1); |
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175 |
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176 // store it |
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177 *thread_ptr = thread; |
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178 |
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179 // ok |
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180 return 0; |
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181 } |
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182 |
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183 void lua_thread_resume_state (lua_State *L) |
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184 { |
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185 struct lua_thread *thread = NULL; |
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186 error_t err; |
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187 int ret; |
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188 |
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189 // execute in protected mode |
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190 if (nexus_lua_error(L, lua_cpcall(L, _lua_thread_resume_state, &thread), &err)) |
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191 return log_warn_error(&err, "%p", L); |
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192 |
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193 // handle the resume |
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194 if ((ret = lua_thread_resume(L, thread, &err)) < 0) |
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195 // notify user |
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196 lua_thread_done(thread, &err); |
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197 |
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198 // finished? |
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199 else if (ret == 0) |
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200 lua_thread_done(thread, NULL); |
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201 |
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202 } |
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203 |
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204 static int _lua_thread_abort (lua_State *L) |
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205 { |
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206 struct lua_thread *thread; |
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207 |
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208 // get context arg |
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209 if ((thread = lua_touserdata(L, -1)) == NULL) |
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210 luaL_error(L, "lua_thread_resume_state: lua_touserdata"); |
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211 else |
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212 lua_pop(L, 1); |
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213 |
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214 // no mechanism to actually abort the underlying wait yet |
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215 (void) thread; |
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216 |
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217 // invalidate in registry for later lua_thread_resume_state |
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218 lua_pushthread(L); |
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219 lua_pushboolean(L, false); |
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220 lua_settable(L, LUA_REGISTRYINDEX); |
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221 |
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222 // not much else we can do |
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223 return 0; |
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224 } |
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225 |
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226 void lua_thread_abort (struct lua_thread *thread) |
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227 { |
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228 error_t err; |
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229 |
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230 if (!thread->L) |
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231 // no thread executing |
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232 return; |
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233 |
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234 // use protected mode |
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235 if (nexus_lua_error(thread->L, lua_cpcall(thread->L, _lua_thread_abort, thread), &err)) |
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236 log_warn_error(&err, "_lua_thread_abort"); |
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237 |
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238 // unset |
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239 thread->L = NULL; |
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240 } |
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241 |
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