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1 #ifndef SPBOT_LUA_CONSOLE_H |
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2 #define SPBOT_LUA_CONSOLE_H |
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3 |
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4 /** |
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5 * @file |
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6 * |
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7 * An interactive lua console |
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8 */ |
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9 #include "lua_thread.h" |
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10 #include <lib/console.h> |
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11 |
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12 #include <lua5.1/lua.h> |
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13 |
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14 /** |
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15 * The lua console state |
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16 */ |
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17 struct lua_console; |
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18 |
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19 /** |
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20 * Create a new lua console based on the given low-level console, operating on the given nexus |
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21 * |
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22 * This overrides the console callbacks. |
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23 */ |
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24 err_t lua_console_create (struct lua_console **lc_ptr, struct console *console, struct nexus_lua *lua, error_t *err); |
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25 |
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26 /** |
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27 * Destroy the lua console state |
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28 */ |
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29 void lua_console_destroy (struct lua_console *lc); |
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30 |
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31 #endif |