src/lua_objs.c
branchnew-lib-errors
changeset 219 cefec18b8268
parent 218 5229a5d098b2
--- a/src/lua_objs.c	Thu May 28 00:35:02 2009 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,462 +0,0 @@
-#include "lua_objs.h"
-#include "lua_irc.h"
-#include "lua_func.h"
-#include "lua_thread.h"
-#include "log.h"
-
-#include <stdlib.h>
-#include <string.h>
-
-/**
- * Wrapper for module
- */
-struct lua_module {
-    struct module *module;
-};
-
-static struct lua_type lua_module_type = LUA_TYPE("spbot.module");
-
-/**
- * Create a lua_module userdata from the given module and push it onto the stack, returning 1.
- *
- * The given module should be a reference of its own right.
- */
-static int lua_module_create (lua_State *L, struct module *module)
-{
-    // create the new obj
-    struct lua_module *lua_module = lua_type_create(L, &lua_module_type, sizeof(*lua_module));
-
-    // initialize
-    lua_module->module = module;
-
-    // ok
-    return 1;
-}
-
-/**
- * module_put() our module reference
- */
-static int lua_module__gc (lua_State *L)
-{
-    struct lua_module *lua_module = lua_type_get(L, &lua_module_type, 1);
-    
-    // put it
-    module_put(lua_module->module);
-
-    return 0;
-}
-
-static int lua_module_conf (lua_State *L)
-{
-    struct lua_module *lua_module = lua_type_get(L, &lua_module_type, 1);
-    const struct config_option *option;
-    struct error_info err;
-    bool is_err = true;
-
-    // the list of given config values, and temporary storage for string values
-    struct config_value values[CONFIG_VALUES_MAX], *value = values;
-    char *value_bufs[CONFIG_VALUES_MAX], **value_buf = value_bufs;
-
-    // number of arguments given
-    int nargs = lua_gettop(L), argidx = 2;
-
-    // init to zero
-    memset(values, 0, sizeof(values));
-    memset(value_bufs, 0, sizeof(value_bufs));
-
-    // XXX: come up with some better way...
-    struct nexus *nexus = lua_module->module->modules->nexus;
-
-    // the config name
-    const char *conf_name = luaL_checkstring(L, argidx++);
-
-    // look it up
-    if ((option = module_conf_lookup(lua_module->module, conf_name, &err)) == NULL)
-        return luaL_error(L, "module_conf_lookup: %s/%s: %s", module_name(lua_module->module), conf_name, error_msg(&err));
-
-    // maximum number of arguments accepted
-    int maxargs = config_params_count(option);
-
-    // too many arguments?
-    if (nargs - argidx > maxargs)
-        return luaL_error(L, "lua_module_conf: too many arguments (>%d) given (%d)", maxargs, nargs - argidx);
-    
-    // the current param
-    const struct config_param *param = option->params;
-
-    // apply each given argument to the correct param, storing it in value
-    for (; argidx <= nargs; argidx++, value++, param++) {
-        // the given config value
-        switch (lua_type(L, argidx)) {
-            case LUA_TNONE:
-            case LUA_TNIL:
-                // no value
-                value->type = CONFIG_NULL;
-
-                break;
-
-            case LUA_TSTRING: {
-                // string arg
-                const char *arg_str = lua_tostring(L, argidx);
-
-                // copy it as a mutable string buffer
-                if ((*value_buf = strdup(arg_str)) == NULL) {
-                    lua_pushfstring(L, "strdup");
-                    goto error;
-                }
-
-                // parse it as a raw value
-                if (config_parse_param(param, nexus, value, *value_buf, &err)) {
-                    lua_pushfstring(L, "config_parse: %s/%s: %s", option->name, *value_buf, error_msg(&err));
-                    goto error;
-                }
-
-                // seek to next value_buf
-                value_buf++;
-
-            } break;
-    
-            case LUA_TUSERDATA:
-                // some kind of userdata, use its metatable to figure out what type it is
-                if (!lua_getmetatable(L, argidx)) {
-                    lua_pushfstring(L, "config value is userdata without metatable");
-                    goto error;
-                }
-
-                // get the target metatable
-                lua_getfield(L, LUA_REGISTRYINDEX, "evirc.chan");
-
-                // is it a chan?
-                if (!lua_rawequal(L, -1, -2)) {
-                    lua_pushfstring(L, "config value is userdata of unknown type");
-                    goto error;
-                }
-
-                // pop the metatables
-                lua_pop(L, 2);
-
-                // get the irc_chan
-                struct lua_chan *lua_chan = lua_touserdata(L, argidx);
-
-                // build the value
-                value->type = CONFIG_IRC_CHAN;
-                value->irc_chan = lua_chan->chan;
-                
-                break;
-            
-            default:
-                lua_pushfstring(L, "config value is of unknown lua type '%s'", lua_typename(L, argidx));
-                goto error;
-
-        }
-    }
-
-    // apply it
-    if (module_conf(lua_module->module, option, values, &err)) {
-        lua_pushfstring(L, "module_conf: %s/%s: %s", module_name(lua_module->module), option->name, error_msg(&err));
-        goto error;
-    }
-    
-    // ok
-    is_err = false;
-
-error:
-    // release any allocated strings
-    for (value_buf = value_bufs; value_buf <= value_bufs + CONFIG_VALUES_MAX && *value_buf; value_buf++)
-        free(*value_buf);
-    
-    // either error or successful return
-    if (is_err)
-        return lua_error(L);
-    else
-        return 0;
-}
-
-static int lua_module_unload (lua_State *L)
-{
-    struct lua_module *lua_module = lua_type_get(L, &lua_module_type, 1);
-    struct error_info err;
-
-    // just unload it
-    if ((ERROR_CODE(&err) = module_unload(lua_module->module)))
-        return luaL_error(L, "module_unload: %s: %s", module_name(lua_module->module), error_msg(&err));
-
-    // ok
-    return 0;
-}
-
-static struct lua_method lua_module_methods[] = LUA_METHODS(
-        LUA_METHOD("__gc",      lua_module__gc,     NULL    ),
-        LUA_METHOD("conf",      lua_module_conf,    NULL    ),
-        LUA_METHOD("unload",    lua_module_unload,  NULL    )
-);
-
-/**
- * Wrapper for modules
- */
-struct lua_modules {
-    struct modules *modules;
-    
-    // strdup'd path for module_path
-    // XXX: remove when gc'd
-    char *path;
-};
-
-static struct lua_type lua_modules_type = LUA_TYPE("spbot.modules");
-
-static int lua_modules__gc (lua_State *L)
-{
-    struct lua_modules *lua_modules = lua_type_get(L, &lua_modules_type, 1);
-    
-    // remove the modules path if it was set by us
-    if (lua_modules->path && modules_path(lua_modules->modules, NULL) == lua_modules->path)
-        modules_path(lua_modules->modules, "");
-
-    // release any strdup'd path
-    free(lua_modules->path);
-
-    // ok
-    return 0;
-}
-
-static int lua_modules_path (lua_State *L)
-{
-    struct lua_modules *lua_modules = lua_type_get(L, &lua_modules_type, 1);
-    char *path = NULL;
-    const char *old_path;
-    
-    if (!lua_isnoneornil(L, 2)) {
-        // the new path
-        if ((path = strdup(luaL_checkstring(L, 2))) == NULL)
-            return luaL_error(L, "strdup");
-    }
-
-    // set or get
-    old_path = modules_path(lua_modules->modules, path);
-
-    // return the old path
-    if (old_path)
-        lua_pushstring(L, old_path);
-    else
-        lua_pushnil(L);
-
-    if (path) {
-        // replace the old path
-        free(lua_modules->path); 
-        lua_modules->path = path;
-    }
-
-    // ok
-    return 1;
-}
-
-static int lua_modules_load (lua_State *L)
-{
-    struct lua_modules *lua_modules = lua_type_get(L, &lua_modules_type, 1);
-    struct module *module;
-    struct module_info info;
-    struct error_info err;
-
-    // the module name/path
-    info.name = luaL_checkstring(L, 2);
-    info.path = lua_isnoneornil(L, 3) ? NULL : luaL_checkstring(L, 3);
-
-    // load and get a new reference
-    if (module_load(lua_modules->modules, &module, &info, &err))
-        return luaL_error(L, "module_load: %s/%s: %s", info.name, info.path, error_msg(&err));
-
-    // wrap
-    return lua_module_create(L, module);
-}
-
-static int lua_modules_module (lua_State *L)
-{
-    struct lua_modules *lua_modules = lua_type_get(L, &lua_modules_type, 1);
-    struct module *module;
-    
-    // the module name
-    const char *name = luaL_checkstring(L, 2);
-
-    // look it up, as a new reference
-    if ((module = modules_get(lua_modules->modules, name)) == NULL)
-        return luaL_error(L, "module_get: %s: no such module", name);
-
-    // wrap
-    return lua_module_create(L, module);
-}
-
-static struct lua_method lua_modules_methods[] = LUA_METHODS(
-        LUA_METHOD("__gc",      lua_modules__gc,    NULL    ),
-        LUA_METHOD("path",      lua_modules_path,   NULL    ),
-        LUA_METHOD("load",      lua_modules_load,   NULL    ),
-        LUA_METHOD("module",    lua_modules_module, NULL    )
-    );
-
-
-
-/**
- * Initialize the spbot.modules type for lua_modules, and registers an instance bound to the given modules list at
- * 'modules'.
- */
-static void lua_modules_init (lua_State *L, struct modules *modules)
-{
-    // allocate the global "modules" object
-    struct lua_modules *lua_modules = lua_type_register_global(L, &lua_modules_type, lua_modules_methods, "modules", sizeof(*lua_modules));
-    
-    // initialize it
-    lua_modules->modules = modules;
-}
-
-/**
- * Wrapper for nexus
- */
-struct lua_nexus {
-    struct nexus *nexus;
-};
-
-static struct lua_type lua_nexus_type = LUA_TYPE("spbot.nexus");
-
-static int lua_nexus_shutdown (lua_State *L)
-{
-    struct lua_nexus *lua_nexus = lua_type_get(L, &lua_nexus_type, 1);
-
-    // just shut it down
-    nexus_shutdown(lua_nexus->nexus);
-
-    return 0;
-}
-
-static int lua_nexus_load_config (lua_State *L)
-{
-    struct lua_nexus *lua_nexus = lua_type_get(L, &lua_nexus_type, 1);
-    struct error_info err;
-
-    const char *path = luaL_checkstring(L, 2);
-    
-    // just load it
-    if (nexus_load_config(lua_nexus->nexus, path, &err))
-        return luaL_error(L, "nexus_load_config(%s): %s", path, error_msg(&err));
-
-    return 0;
-}
-
-static struct lua_func lua_nexus_sleep_func = LUA_FUNC(&lua_nexus_type, "sleep",
-        "Schedules itself to resume after the given delay (in seconds) and yields",
-
-        LUA_FUNC_ARG_INT("tv_sec",  LUA_ARG_REQUIRED)
-    );
-
-static void lua_nexus_sleep_wakeup (evutil_socket_t fd, short what, void *arg)
-{
-    lua_State *L = arg;
-
-    (void) fd;
-    (void) what;
-
-    // resume the thread that called lua_nexus_sleep
-    lua_thread_resume_state(L);
-}
-
-static int lua_nexus_sleep (lua_State *L)
-{
-    struct lua_nexus *lua_nexus;
-    long tv_sec;
-
-    // parse args
-    lua_args_parse(L, &lua_nexus_sleep_func, (void *) &lua_nexus, &tv_sec);
-
-    // build tv
-    struct timeval tv = { tv_sec, 0 };
-    
-    // schedule wakeup
-    // use a pure-timeout event
-    if (event_base_once(lua_nexus->nexus->ev_base, -1, EV_TIMEOUT, lua_nexus_sleep_wakeup, L, &tv))
-        return luaL_error(L, "event_base_once");
-
-    // yield
-    return lua_thread_yield_state(L);
-}
-
-static struct lua_method lua_nexus_methods[] = LUA_METHODS(
-        LUA_METHOD("shutdown",      lua_nexus_shutdown,     NULL                    ),
-        LUA_METHOD("load_config",   lua_nexus_load_config,  NULL                    ),
-        LUA_METHOD("sleep",         lua_nexus_sleep,        &lua_nexus_sleep_func   )
-    );
-
-/**
- * Initialize the spbot.nexus type for lua_nexus, and registers an instance bound to the given nexus list at
- * 'nexus'.
- */
-static void lua_nexus_init (lua_State *L, struct nexus *nexus)
-{
-    // allocate the global "nexus" object
-    struct lua_nexus *lua_nexus = lua_type_register_global(L, &lua_nexus_type, lua_nexus_methods, "nexus", sizeof(*lua_nexus));
-    
-    // initialize it
-    lua_nexus->nexus = nexus;
-}
-
-
-/**
- * Global functions
- */
-static int lua_log_level (lua_State *L)
-{
-    // log level as a string
-    enum log_level new_level = luaL_checkoption(L, 1, NULL, log_level_names);
-
-    // set it
-    set_log_level(new_level);
-
-    // ok
-    return 0;
-}
-
-static int lua_log (lua_State *L)
-{
-    // log level as a string
-    enum log_level level = luaL_checkoption(L, 1, NULL, log_level_names);
-    
-    // log message
-    const char *msg = luaL_checkstring(L, 2);
-
-    // log it
-    _log_msg(level, "lua", "%s", msg);
-
-    // ok
-    return 0;
-}
-
-static const struct luaL_Reg lua_global_functions[] = {
-    {   "log_level",    lua_log_level               },
-    {   "log",          lua_log                     },
-    {   NULL,           NULL                        }
-};
-
-static void lua_global_init (lua_State *L)
-{
-    const struct luaL_Reg *reg;
-
-    for (reg = lua_global_functions; reg->name && reg->func; reg++) {
-        // put the function on the stack
-        lua_pushcfunction(L, reg->func);
-
-        // set the global
-        lua_setglobal(L, reg->name);
-    }
-}
-
-void lua_objs_init (struct nexus_lua *lua)
-{
-    // register types
-    lua_type_register(lua->st, &lua_module_type, lua_module_methods);
-    
-    // globals
-    lua_nexus_init(lua->st, lua->nexus);
-    lua_modules_init(lua->st, lua->nexus->modules);
-    
-    // global functions
-    lua_global_init(lua->st);
-}
-
-