#ifndef IRC_NET_H
#define IRC_NET_H
/**
* @file
*
* Support for IRC networks. This is similar to an IRC connection, but we keep track of channel state, and handle
* reconnects.
*/
struct irc_net;
#include "irc_conn.h"
#include "irc_chan.h"
#include <lib/error.h>
#include <lib/ssl.h>
#include <sys/queue.h>
/**
* Configuration info for an IRC network
*/
struct irc_net_info {
/** The name of the network */
const char *network;
/** The hostname to connect to */
const char *hostname;
/** Service name (port) */
const char *service;
/** Use SSL if given as non-NULL, a reference will be held by the irc_net */
struct ssl_client_cred *ssl_cred;
/** Protocol registration info (nickname etc) */
struct irc_conn_register_info register_info;
/** Alternatively, raw transport to use, mainly for testing purposes */
transport_t *transport;
};
/**
* The persistent IRC network state. This includes the "current" connection (which may change over time), the
* identifying info, the list of channels and their state, etc.
*
* This handles the irc_conn's messages, and propagates relevant messages to the appropriate irc_chan
* (using irc_chan::handlers). This includes NICK/QUIT events for users on said channel.
*
* For NICK events, the event is propagated *before* updating irc_user::nickname.
*
* XXX: needs some callbacks
*/
struct irc_net {
/** The current connection */
struct irc_conn *conn;
/** Our connection info */
struct irc_net_info info;
/** Are we currently connecting? */
bool connecting;
/** Are we connected? */
bool connected;
/** Succesfull connect time */
time_t connected_ts;
/** The list of IRC channel states */
TAILQ_HEAD(irc_net_chan_list, irc_chan) channels;
/** Our set of valid irc_user items for use with irc_chan */
LIST_HEAD(irc_net_users_list, irc_user) users;
/** Reconnect timer */
struct event *reconnect_timer;
/** The irc_client list */
TAILQ_ENTRY(irc_net) client_networks;
};
/**
* Return the network's name, as per irc_net_info::network
*/
const char* irc_net_name (struct irc_net *net);
/**
* Create a new IRC network state, using the given network info to connect/register.
*
* Errors are returned via *err, also returning the error code.
*
* The irc_net_info struct itself is copied, but the strings contained therein are not...
*
* @param net the new irc_net struct is returned via this pointer
* @param info network information, used to connect and register
* @param err return error info
*/
err_t irc_net_create (struct irc_net **net, const struct irc_net_info *info, error_t *err);
/**
* Destroy an irc_net state without closing anything cleanly. This destroys the irc_conn, if any, and any irc_chans as
* well.
*/
void irc_net_destroy (struct irc_net *net);
/**
* Create a new irc_chan and add it to our channel list.
*
* If we are connected and registered, join the channel right away, otherwise, join it once we register.
*
* @param net the irc_net the channel is on
* @param chan_ptr return the new irc_chan via this, if given
* @param info the info required to identify and join the channel
* @param err return error info
*/
err_t irc_net_add_chan (struct irc_net *net, struct irc_chan **chan_ptr, const struct irc_chan_info *info, error_t *err);
/**
* Look up an existing irc_chan by name, returning NULL if not found.
*
* @param net the network context
* @param channel the channel name
*/
struct irc_chan* irc_net_get_chan (struct irc_net *net, const char *channel);
/**
* Look up an existing irc_user by nickname, or create a new one if not found.
*
* This will increment the reference count on the irc_user object, so do call irc_net_put_user once you're done with
* it, or you'll get reference-counting bugs...
*
* @param user_ptr set to the new irc_user state
* @param net the network context
* @param nickname the user's current nickname
*/
err_t irc_net_get_user (struct irc_net *net, struct irc_user **user_ptr, const char *nickname);
/**
* Release a previously get'd irc_user, decrementing its refcount and destroying it if unused.
*/
void irc_net_put_user (struct irc_net *net, struct irc_user *user);
/**
* Quit from the IRC network, this sends a QUIT message to the server, and waits for the connection to be closed cleanly.
*
* XXX: nothing to indicate completion
*/
err_t irc_net_quit (struct irc_net *net, const char *message);
#endif