#ifndef LIB_LEXER_H
#define LIB_LEXER_H
/*
* Simple FSM lexing
*
* The lexer is implemented as a Finite State Machine, consisting for a number of states, which then contain a set of
* transitions, which move the lexer from state to state based on each char of input at a time.
*
* Whenever the state changes, the token callback is triggered with the collected token data.
*/
#include <sys/types.h>
/*
* Transition flags
*/
enum lex_transition_flags {
LEX_TRANS_DEFAULT = 0x01,
LEX_TRANS_FINAL = 0x02,
LEX_TRANS_INVALID = 0x04,
};
/*
* A transition from one state to another.
*/
struct lex_transition {
// applies to chars [left, right]
char left, right;
// flags from lex_transition_flags
char flags;
// next state to enter
int next_state;
};
/*
* State flags
*/
enum lex_state_flags {
LEX_STATE_END = 0x01,
};
/*
* A state
*/
struct lex_state {
// the state name (for debugging)
const char *name;
// flags from lex_state_flags
char flags;
// list of transitions for this state, terminated by a transition with next_state=0
struct lex_transition trans_list[15];
};
/*
* Special tokens
*/
// shows up in token_fn as the value of next_token when this_token is the last token.
#define LEX_EOF 0
/*
* Lex machine
*/
struct lex {
/*
* Core token handler. Everytime a full token is lexed (i.e. the state changes), this will be called.
* `this_token` represents the full token that was parsed, and `token_data` is the token's value. `next_token`
* is the state that terminated this token, and `prev_token` was the token before this one.
*
* `token_data` is a buffer allocated by the lexer that the actual input data is copied into. Thence, it can be
* modified, as its contents will be replaced by the next token. Hence, if you need to keep hold of it, copy it.
*
* Return zero to have lexing continue, nonzero to stop lexing.
*/
int (*token_fn) (int this_token, char *token_data, int next_token, int prev_token, void *arg);
/*
* Called on every char handled by the lexer. `this_token` is the state of the token that the char belongs to.
*
* Return zero to have lexing continue, nonzero to stop lexing.
*/
int (*char_fn) (int this_token, char token_char, void *arg);
/*
* Called when the end of input has been reached, `last_token` is the state that we terminated in.
*
* Return zero to indiciate that the input was valid, nonzero to indicate an error.
*/
int (*end_fn) (int last_token, void *arg);
// number of states
size_t state_count;
// array of lex_states, indexable by the state id.
struct lex_state state_list[];
};
/*
* Helper macros for building the state_list
*/
#define LEX_STATE(enum_val) { #enum_val, 0,
#define LEX_STATE_END(enum_val) { #enum_val, LEX_STATE_END,
#define LEX_CHAR(c, to) { c, c, 0, to }
#define LEX_RANGE(l, r, to) { l, r, 0, to }
#define LEX_ALPHA(to) LEX_RANGE('a', 'z', to), LEX_RANGE('A', 'Z', to)
#define LEX_NUMBER(to) LEX_RANGE('0', '9', to)
#define LEX_ALNUM(to) LEX_ALPHA(to), LEX_NUMBER(to), LEX_CHAR('-', to), LEX_CHAR('_', to)
#define LEX_WHITESPACE(to) LEX_CHAR(' ', to), LEX_CHAR('\n', to), LEX_CHAR('\t', to)
#define LEX_INVALID(c) { c, c, LEX_TRANS_INVALID, 0 }
#define LEX_DEFAULT(to) { 0, 0, LEX_TRANS_DEFAULT, to } \
}
#define LEX_END { 0, 0, 0, 0 } \
}
/*
* Lex it!
*
* Return zero to indiciate that the input was valid, nonzero otherwise.
*/
int lexer (const struct lex *lex, const char *input, void *arg);
#endif /* LIB_LEXER_H */