| author | ekku |
| Mon, 24 Nov 2008 21:48:21 +0000 | |
| changeset 102 | 11e9d02af7a6 |
| parent 96 | 4a801210096c |
| child 116 | 0d36aade845e |
| permissions | -rw-r--r-- |
| 42 | 1 |
#ifndef INPUT_HH |
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#define INPUT_HH |
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const uint16_t INPUT_INTERVAL_MS = 20; |
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enum {
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4a801210096c
fix movement physics+network code to some degree, jumping is now buggy?
terom
parents:
60
diff
changeset
|
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// XXX: aiming is not movement? |
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4a801210096c
fix movement physics+network code to some degree, jumping is now buggy?
terom
parents:
60
diff
changeset
|
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INPUT_MOVE_UP = 0x0001, |
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4a801210096c
fix movement physics+network code to some degree, jumping is now buggy?
terom
parents:
60
diff
changeset
|
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INPUT_MOVE_DOWN = 0x0002, |
|
4a801210096c
fix movement physics+network code to some degree, jumping is now buggy?
terom
parents:
60
diff
changeset
|
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4a801210096c
fix movement physics+network code to some degree, jumping is now buggy?
terom
parents:
60
diff
changeset
|
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INPUT_MOVE_LEFT = 0x0004, |
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4a801210096c
fix movement physics+network code to some degree, jumping is now buggy?
terom
parents:
60
diff
changeset
|
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INPUT_MOVE_RIGHT = 0x0008, |
|
4a801210096c
fix movement physics+network code to some degree, jumping is now buggy?
terom
parents:
60
diff
changeset
|
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4a801210096c
fix movement physics+network code to some degree, jumping is now buggy?
terom
parents:
60
diff
changeset
|
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INPUT_MOVE_JUMP = 0x0010, |
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}; |
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typedef uint16_t PlayerInput_Move; |
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#endif |