author | Tero Marttila <terom@fixme.fi> |
Tue, 27 Jan 2009 00:25:58 +0200 | |
changeset 439 | 9823e6cd1086 |
parent 233 | ff4ecea83cf5 |
permissions | -rw-r--r-- |
233
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
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1 |
<?xml version="1.0" encoding="iso-8859-1"?> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
2 |
<resources> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
3 |
<sprite name="font_glyph1"> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
4 |
<image file="font1.tga"><alpha /></image> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
5 |
<image file="font2.tga"><alpha /></image> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
6 |
</sprite> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
7 |
|
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
8 |
<sprite name="font_glyph2"> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
9 |
<image file="font3.tga"><alpha /></image> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
10 |
</sprite> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
11 |
|
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
12 |
<font name="Font1"> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
13 |
<bitmap glyphs="font_glyph1" letters="!~#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^`abcdefghijklmnopqrstuvwxyz{|}" /> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
14 |
</font> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
15 |
|
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
16 |
<font name="Font2"> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
17 |
<bitmap glyphs="font_glyph2" spacelen="4" letters="AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZzĈĉĜĝĊċ0123456789[]()!#$&%/\=-+~'`".,:;*?" /> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
18 |
</font> |
ff4ecea83cf5
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
terom
parents:
diff
changeset
|
19 |
</resources> |