src/CMakeLists.txt
author Tero Marttila <terom@fixme.fi>
Tue, 27 Jan 2009 00:25:58 +0200
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some README text
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FILE(GLOB SOURCE_FILES "*.cc")
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FILE(GLOB HEADER_FILES "*.hh")
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set_source_files_properties("version.c" PROPERTIES GENERATED true)
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# define + adapt option value, these need to be set as C++ booleans
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macro (kg_option option_var option_config description default)
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    option (${option_var} ${description} ${default})
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    if (${option_var})
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        set (${option_config} true)
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    else (${option_var})
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        set (${option_config} false)
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    endif (${option_var})
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    mark_as_advanced(${option_var})
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endmacro (kg_option)
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# Define options
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KG_OPTION (ENABLE_DEBUG     DEBUG_ENABLED       "Enable debug behaviour"    ON)
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KG_OPTION (ENABLE_GRAPHICS  GRAPHICS_ENABLED    "Enable graphics support"   ON)
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KG_OPTION (ENABLE_NETWORK   NETWORK_ENABLED     "Enable network support"    ON)
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# Generate config.h
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/config.h.in" "${CMAKE_CURRENT_BINARY_DIR}/config.h" @ONLY)
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include_directories("${CMAKE_CURRENT_BINARY_DIR}")
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# main module
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set (CORE_CLANLIB_COMPONENTS Core App Signals)
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set (CORE_SOURCES ${SOURCE_FILES} ${HEADER_FILES} "version.c")
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# Graphics module
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if (GRAPHICS_ENABLED)
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    add_subdirectory (Graphics)
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endif (GRAPHICS_ENABLED)
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# Network module
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if (NETWORK_ENABLED)
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    add_subdirectory (Network)
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endif (NETWORK_ENABLED)    
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# Libraries
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set (CLANLIB_VERSION 0.8)
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set (CLANLIB_COMPONENTS ${CORE_CLANLIB_COMPONENTS} ${GRAPHICS_CLANLIB_COMPONENTS} ${NETWORK_CLANLIB_COMPONENTS})
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# ClanLib 0.8
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message (STATUS "Finding ClanLib version=${CLANLIB_VERSION}, components=${CLANLIB_COMPONENTS}" )
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find_package(ClanLib ${CLANLIB_VERSION} REQUIRED COMPONENTS ${CLANLIB_COMPONENTS})
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include_directories(${ClanLib_INCLUDE_DIRS})
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# build list of libs/source files
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set(LIBS ${LIBS} ${ClanLib_LIBRARIES})
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set(SOURCES ${CORE_SOURCES} ${GRAPHICS_SOURCES} ${NETWORK_SOURCES})
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# Assumes the project generates only one executable. If you need more, you'll need to alter
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# the script and replace ${PROJECT_SHORT_NAME} by executable name.
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add_executable("${PROJECT_SHORT_NAME}" ${SOURCES})
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target_link_libraries("${PROJECT_SHORT_NAME}" ${LIBS})
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install(TARGETS "${PROJECT_SHORT_NAME}" DESTINATION bin)
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