src/Error.cc
author Tero Marttila <terom@fixme.fi>
Tue, 20 Jan 2009 23:30:18 +0200
changeset 408 e6cfc44266af
parent 227 39cd6861e43e
permissions -rw-r--r--
reorganize Terrain/PhysicsWorld/GameState/Engine to use NetworkClientConnect, and hence handle the connection process asynchronously, and finally properly implement receiving the terrain data from the server
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#include "Error.hh"
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std::ostream& operator<< (std::ostream &s, Error &e) {
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    return s << e.what();
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}
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