src/proto2/GameState.cc
changeset 66 1415a2d45686
parent 60 26571fd9a8d1
child 94 08bebac3d0c2
equal deleted inserted replaced
65:be91c125f741 66:1415a2d45686
    15             fx -= PLAYER_MOVE_FORCE;
    15             fx -= PLAYER_MOVE_FORCE;
    16 
    16 
    17     if (input & INPUT_MOVE_RIGHT)
    17     if (input & INPUT_MOVE_RIGHT)
    18             fx += PLAYER_MOVE_FORCE;
    18             fx += PLAYER_MOVE_FORCE;
    19     
    19     
    20     // apply force
    20     if (fx || fy) {
    21     applyForce(Vector(fx, fy), INPUT_INTERVAL_MS);
    21         // apply force
       
    22         applyForce(Vector(fx, fy), INPUT_INTERVAL_MS);
       
    23     }
    22 }
    24 }