equal
deleted
inserted
replaced
38 CL_NetObject_Client obj; |
38 CL_NetObject_Client obj; |
39 |
39 |
40 public: |
40 public: |
41 NetworkClientLocalPlayer (NetworkClient &client, CL_NetObject_Client &obj, Vector initial_position); |
41 NetworkClientLocalPlayer (NetworkClient &client, CL_NetObject_Client &obj, Vector initial_position); |
42 |
42 |
43 virtual void handleMove (PlayerInput_Move input); |
43 virtual void applyForce (Vector force, uint16_t dt); |
44 |
44 |
45 private: |
45 private: |
46 void on_position (CL_NetPacket &pkt); |
46 void on_position (CL_NetPacket &pkt); |
47 }; |
47 }; |
48 |
48 |