equal
deleted
inserted
replaced
211 } |
211 } |
212 |
212 |
213 void NetworkServerPlayer::send_position_update (void) { |
213 void NetworkServerPlayer::send_position_update (void) { |
214 NetworkPacket pkt; |
214 NetworkPacket pkt; |
215 |
215 |
216 int flags = (inAir ? NETWORK_PHYSICS_INAIR : 0) | (facingRight ? NETWORK_PHYSICS_FACE_RIGHT : 0); |
216 int flags = |
|
217 (inAir ? NETWORK_PHYSICS_INAIR : 0) | |
|
218 (facing == FACING_RIGHT ? NETWORK_PHYSICS_FACE_RIGHT : 0); |
217 |
219 |
218 pkt.write_vector(position); |
220 pkt.write_vector(position); |
219 pkt.write_vector(velocity); |
221 pkt.write_vector(velocity); |
220 pkt.write_uint8(flags); |
222 pkt.write_uint8(flags); |
221 pkt.write_float32(aim); |
223 pkt.write_float32(aim); |