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1 #ifndef NETWORK_OBJECT_HH |
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2 #define NETWORK_OBJECT_HH |
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3 |
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4 #include "NetworkSession.hh" |
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5 #include "NetworkNode.hh" |
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6 #include "Logger.hh" |
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7 |
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8 #include <map> |
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9 |
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10 typedef uint32_t NetworkObjectID; |
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11 typedef uint16_t NetworkMessageID; |
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12 |
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13 // forward-declare |
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14 class NetworkObject; |
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15 class NetworkObject_Client; |
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16 class NetworkObject_Server; |
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17 |
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18 class NetworkObjectController { |
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19 friend class NetworkObject; |
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20 friend class NetworkObject_Server; |
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21 friend class NetworkObject_Client; |
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22 |
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23 private: |
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24 NetworkSession &session; |
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25 NetworkChannelID channel_id; |
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26 |
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27 std::map<NetworkObjectID, NetworkObject*> objects; |
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28 |
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29 CL_Slot slot_message; |
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30 |
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31 protected: |
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32 NetworkObjectController (NetworkSession &session, NetworkChannelID channel_id); |
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33 |
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34 private: |
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35 void on_message (NetworkPacket &pkt, NetworkNode *node); |
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36 |
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37 protected: |
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38 virtual void handle_create (NetworkObjectID obj_id, NetworkMessageID msg_id, NetworkPacket &pkt, NetworkNode *node) = 0; |
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39 }; |
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40 |
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41 class NetworkObject_ServerController : public NetworkObjectController { |
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42 friend class NetworkObject_Server; |
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43 |
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44 private: |
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45 NetworkObjectID id_pool; |
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46 |
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47 public: |
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48 NetworkObject_ServerController (NetworkSession &session, NetworkChannelID channel_id); |
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49 |
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50 protected: |
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51 NetworkObjectID getObjectID (void); |
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52 |
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53 virtual void handle_create (NetworkObjectID obj_id, NetworkMessageID msg_id, NetworkPacket &pkt, NetworkNode *node); |
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54 }; |
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55 |
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56 class NetworkObject_ClientController : public NetworkObjectController { |
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57 friend class NetworkObject_Client; |
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58 |
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59 private: |
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60 NetworkNode *server; |
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61 |
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62 CL_Signal_v3<NetworkObject_Client*, NetworkMessageID, NetworkPacket&> _sig_create; |
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63 |
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64 public: |
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65 NetworkObject_ClientController (NetworkSession &session, NetworkChannelID channel_id, NetworkNode *server); |
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66 |
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67 protected: |
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68 virtual void handle_create (NetworkObjectID obj_id, NetworkMessageID msg_id, NetworkPacket &pkt, NetworkNode *node); |
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69 |
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70 public: |
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71 CL_Signal_v3<NetworkObject_Client*, NetworkMessageID, NetworkPacket&>& sig_create (void) { return _sig_create; } |
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72 }; |
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73 |
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74 class NetworkObject { |
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75 friend class NetworkObjectController; |
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76 friend std::ostream& operator<< (std::ostream &s, const NetworkObject &obj); |
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77 |
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78 protected: |
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79 NetworkObjectID obj_id; |
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80 |
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81 protected: |
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82 NetworkObject (NetworkObjectController &controller, NetworkObjectID obj_id); |
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83 |
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84 virtual void handle_packet (NetworkNode *node, NetworkMessageID msg_id, NetworkPacket &pkt) = 0; |
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85 |
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86 void buildPacket (NetworkPacket &pkt, NetworkMessageID msg_id, const NetworkPacket &payload); |
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87 }; |
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88 |
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89 std::ostream& operator<< (std::ostream &s, const NetworkObject &obj); |
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90 |
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91 class NetworkObject_Server : public NetworkObject { |
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92 friend class NetworkObject_ServerController; |
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93 |
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94 private: |
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95 NetworkObject_ServerController &controller; |
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96 |
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97 std::map<NetworkMessageID, CL_Signal_v2<NetworkNode*, NetworkPacket&> > _map_sig_message; |
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98 |
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99 public: |
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100 NetworkObject_Server (NetworkObject_ServerController &controller); |
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101 |
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102 protected: |
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103 virtual void handle_packet (NetworkNode *node, NetworkMessageID msg_id, NetworkPacket &pkt); |
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104 |
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105 public: |
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106 void send_to (NetworkNode *dst, NetworkMessageID msg_id, const NetworkPacket &pkt, bool reliable = true); |
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107 void send_all (NetworkMessageID msg_id, const NetworkPacket &pkt, bool reliable = true); |
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108 void send_all_except (NetworkMessageID msg_id, const NetworkPacket &pkt, NetworkNode *black_sheep, bool reliable = true); |
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109 |
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110 CL_Signal_v2<NetworkNode*, NetworkPacket&>& sig_message (NetworkMessageID msg_id) { return _map_sig_message[msg_id]; } |
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111 }; |
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112 |
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113 class NetworkObject_Client : public NetworkObject { |
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114 friend class NetworkObject_ClientController; |
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115 |
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116 private: |
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117 NetworkObject_ClientController &controller; |
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118 |
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119 std::map<NetworkMessageID, CL_Signal_v1<NetworkPacket&> > _map_sig_message; |
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120 |
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121 protected: |
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122 NetworkObject_Client (NetworkObject_ClientController &controller, NetworkObjectID id); |
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123 |
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124 virtual void handle_packet (NetworkNode *node, NetworkMessageID msg_id, NetworkPacket &pkt); |
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125 |
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126 public: |
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127 void send (NetworkMessageID msg_id, const NetworkPacket &pkt, bool reliable = true); |
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128 |
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129 CL_Signal_v1<NetworkPacket&>& sig_message (NetworkMessageID msg_id) { return _map_sig_message[msg_id]; } |
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130 }; |
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131 |
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132 #endif /* NETWORK_OBJECT_HH */ |