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1 #ifndef NETWORK_BUFFER_HH |
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2 #define NETWORK_BUFFER_HH |
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3 |
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4 #include "Socket.hh" |
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5 #include "../Error.hh" |
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6 |
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7 #include <cassert> |
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8 |
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9 /* |
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10 * Minimum chunk size to avoid handling single bytes at a time (for resize, mainly) |
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11 */ |
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12 const size_t NETWORK_BUFFER_CHUNK_SIZE = 1024; |
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13 |
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14 class NetworkBufferError : public Error { |
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15 public: |
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16 NetworkBufferError (const std::string &message) : Error(message) { } |
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17 }; |
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18 |
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19 /* |
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20 * Base buffer operations for uffered socket send/recv |
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21 */ |
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22 class NetworkBufferBase { |
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23 protected: |
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24 // the socket that we use |
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25 NetworkSocket socket; |
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26 |
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27 char *buf; |
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28 size_t size, offset; |
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29 |
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30 public: |
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31 NetworkBufferBase (NetworkSocket &socket, size_t size_hint); |
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32 ~NetworkBufferBase (void); |
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33 |
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34 private: |
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35 NetworkBufferBase (const NetworkBufferBase ©); |
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36 NetworkBufferBase& operator= (const NetworkBufferBase ©); |
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37 |
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38 protected: |
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39 void resize (size_t item_size); |
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40 void trim (size_t prefix_size); |
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41 }; |
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42 |
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43 /* |
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44 * Buffered prefix-len socket input |
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45 */ |
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46 class NetworkBufferInput : public NetworkBufferBase { |
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47 public: |
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48 NetworkBufferInput (NetworkSocket &socket, size_t size_hint); |
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49 |
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50 private: |
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51 /* |
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52 * Attempts to recv the given number of bytes, returning true on success |
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53 */ |
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54 bool try_read (size_t item_size); |
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55 |
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56 /* |
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57 * Returns true if the buffer contains at least the given amount of data |
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58 */ |
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59 bool have_data (size_t data_size); |
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60 |
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61 public: |
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62 /* |
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63 * Attempts to read the length prefix into val_ref, returning true on success |
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64 */ |
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65 bool peek_prefix (uint16_t &val_ref); |
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66 bool peek_prefix (uint32_t &val_ref); |
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67 |
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68 /* |
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69 * This attempts to collect the prefix + data into our buffer, and then returns the length and a pointer to the |
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70 * internal memory buffer. Use flush_data when done with the data |
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71 */ |
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72 |
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73 // XXX: template definition moved here from .cc |
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74 template <typename PrefixType> bool peek_data (PrefixType &prefix, char *&buf_ref) { |
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75 size_t missing = 0; |
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76 |
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77 do { |
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78 // do we have the prefix? |
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79 if (peek_prefix(prefix)) { |
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80 // do we already have the payload? |
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81 if (offset >= sizeof(PrefixType) + prefix) { |
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82 break; |
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83 |
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84 } else { |
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85 missing = (sizeof(PrefixType) + prefix) - offset; |
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86 } |
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87 |
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88 } else { |
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89 missing = sizeof(PrefixType); |
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90 } |
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91 |
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92 // sanity-check |
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93 // XXX: a zero-prefix will trigger this |
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94 assert(missing); |
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95 |
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96 // try and read the missing data |
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97 if (try_read(missing) == false) { |
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98 // if unable to read what we need, return zero. |
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99 return false; |
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100 } |
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101 |
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102 // assess the situation again |
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103 } while (true); |
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104 |
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105 // update the buf_ref to point past the prefix-length |
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106 buf_ref = buf + sizeof(PrefixType); |
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107 |
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108 // return |
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109 return true; |
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110 } |
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111 |
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112 template <typename PrefixType> void flush_data (void) { |
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113 PrefixType prefix; |
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114 |
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115 // we *must* have a valid prefix |
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116 assert(peek_prefix(prefix)); |
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117 |
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118 // trim the bytes out |
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119 trim(sizeof(PrefixType) + prefix); |
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120 } |
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121 }; |
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122 |
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123 /* |
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124 * Buffered prefix-len socket output |
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125 */ |
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126 class NetworkBufferOutput : public NetworkBufferBase { |
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127 public: |
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128 NetworkBufferOutput (NetworkSocket &socket, size_t size_hint); |
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129 |
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130 private: |
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131 /* |
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132 * If our buffer is empty, fast-path the given buf_ptr directly to send(), else copy the remaining |
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133 * portion to our buffer for later use with flush_write |
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134 */ |
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135 void push_write (char *buf_ptr, size_t buf_size); |
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136 |
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137 public: |
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138 /* |
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139 * Try and send() stuff out of our buffer, or ignore if it's empty |
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140 */ |
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141 void flush_write (void); |
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142 |
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143 /* |
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144 * push_write, first the given prefix and then the buf (which contains <prefix> bytes of data) |
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145 */ |
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146 void write_prefix (char *buf, uint16_t prefix); |
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147 void write_prefix (char *buf, uint32_t prefix); |
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148 }; |
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149 |
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150 #endif |