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replaced
10 protected: |
10 protected: |
11 GameState &state; |
11 GameState &state; |
12 |
12 |
13 CL_SlotContainer slots; |
13 CL_SlotContainer slots; |
14 |
14 |
15 CL_NetSession netsession; |
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16 |
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17 CL_NetObject_Controller netobjs; |
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18 |
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19 // constructor |
15 // constructor |
20 NetworkCore (GameState &state) : state(state), netsession(NETWORK_APP_NAME), netobjs(&netsession, NETWORK_NETOBJ_CHAN) { } |
16 NetworkCore (GameState &state) : state(state) { } |
21 }; |
17 }; |
22 |
18 |
23 enum NetworkMessage { |
19 enum NetworkMessage { |
24 NETMSG_PACKET_INVALID = 0x00, |
20 NETMSG_PACKET_INVALID = 0x00, |
25 |
21 |