equal
deleted
inserted
replaced
167 (void) position; |
167 (void) position; |
168 |
168 |
169 throw Error("NetworkClientPlayerBase::spawn called"); |
169 throw Error("NetworkClientPlayerBase::spawn called"); |
170 } |
170 } |
171 |
171 |
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172 void NetworkClientPlayerBase::respawn (TimeMS dt) { |
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173 (void) dt; |
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174 |
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175 throw Error("NetworkClientPlayerBase::respawn called"); |
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176 } |
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177 |
172 void NetworkClientPlayerBase::die (bool start_timer) { |
178 void NetworkClientPlayerBase::die (bool start_timer) { |
173 (void) start_timer; |
179 (void) start_timer; |
174 |
180 |
175 throw Error("NetworkClientPlayerBase::die called"); |
181 // ignore :> |
176 } |
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177 |
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178 void NetworkClientPlayerBase::respawn (TimeMS dt) { |
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179 (void) dt; |
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180 |
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181 throw Error("NetworkClientPlayerBase::respawn called"); |
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182 } |
182 } |
183 |
183 |
184 void NetworkClientPlayerBase::on_position (NetworkPacketInput &pkt) { |
184 void NetworkClientPlayerBase::on_position (NetworkPacketInput &pkt) { |
185 Vector position = pkt.read_vector(); |
185 Vector position = pkt.read_vector(); |
186 Vector velocity = pkt.read_vector(); |
186 Vector velocity = pkt.read_vector(); |