equal
deleted
inserted
replaced
35 |
35 |
36 // set up network server/client |
36 // set up network server/client |
37 // setting up both of these will lead to odd behaviour :) |
37 // setting up both of these will lead to odd behaviour :) |
38 void setupNetworkServer (const std::string &listen_port); |
38 void setupNetworkServer (const std::string &listen_port); |
39 void setupNetworkClient (const std::string &connect_host, const std::string &connect_port); |
39 void setupNetworkClient (const std::string &connect_host, const std::string &connect_port); |
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40 |
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41 void setupSinglePlayer(void); |
40 |
42 |
41 // run the main loop |
43 // run the main loop |
42 void run (void); |
44 void run (void); |
43 |
45 |
44 // terminate the main loop |
46 // terminate the main loop |