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22 const uint16_t MAP_HEIGHT = 800; |
22 const uint16_t MAP_HEIGHT = 800; |
23 const float MAP_SCALE = 1; // One "pixel" in "real" units |
23 const float MAP_SCALE = 1; // One "pixel" in "real" units |
24 |
24 |
25 // Simulation |
25 // Simulation |
26 const uint16_t PHYSICS_TICK_MS = 10; |
26 const uint16_t PHYSICS_TICK_MS = 10; |
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27 |
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28 /** Input handling keyboard poll interval */ |
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29 const TimeMS INPUT_POLL_INTERVAL = 10; |
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30 |
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31 /** How long to block INPUT_FLAG_NOREPEAT for */ |
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32 const TimeMS INPUT_REPEAT_DELAY = 250; |
27 |
33 |
28 /** |
34 /** |
29 * The force of gravity on objects, exerted on the Y axis |
35 * The force of gravity on objects, exerted on the Y axis |
30 */ |
36 */ |
31 const float MAP_GRAVITY = 1500.0; |
37 const float MAP_GRAVITY = 1500.0; |