src/Player.cc
changeset 259 4964438840f5
parent 258 833ad8d7db8b
child 260 8377571871f0
equal deleted inserted replaced
258:833ad8d7db8b 259:4964438840f5
   116     }
   116     }
   117 
   117 
   118     if ((input & INPUT_MOVE_RIGHT) && (velocity.x < PLAYER_MAX_SPEED)) {
   118     if ((input & INPUT_MOVE_RIGHT) && (velocity.x < PLAYER_MAX_SPEED)) {
   119         setFacing(true);
   119         setFacing(true);
   120         move_force.x += PLAYER_MOVE_FORCE;
   120         move_force.x += PLAYER_MOVE_FORCE;
       
   121     }
       
   122 
       
   123     if ((input & INPUT_MOVE_LEFT) && (input & INPUT_MOVE_RIGHT)) {
       
   124         if(velocity.x != 0)
       
   125             setFacing(velocity.x > 0);
   121     }
   126     }
   122 
   127 
   123     // handle aim by creating a aim angle delta
   128     // handle aim by creating a aim angle delta
   124     if (input & INPUT_AIM_UP)
   129     if (input & INPUT_AIM_UP)
   125         aim_delta += CROSSHAIR_ANGLE_SPEED;
   130         aim_delta += CROSSHAIR_ANGLE_SPEED;