equal
deleted
inserted
replaced
51 |
51 |
52 // ignore if we don't have a local player |
52 // ignore if we don't have a local player |
53 if ((player = state.getLocalPlayer()) == NULL) |
53 if ((player = state.getLocalPlayer()) == NULL) |
54 return; |
54 return; |
55 |
55 |
56 // handle up/down/left/right |
56 // handle movement |
57 if (keyboard.get_keycode(CL_KEY_UP)) |
|
58 input_move |= INPUT_MOVE_UP; |
|
59 |
|
60 if (keyboard.get_keycode(CL_KEY_DOWN)) |
|
61 input_move |= INPUT_MOVE_DOWN; |
|
62 |
|
63 if (keyboard.get_keycode(CL_KEY_LEFT)) |
57 if (keyboard.get_keycode(CL_KEY_LEFT)) |
64 input_move |= INPUT_MOVE_LEFT; |
58 input_move |= INPUT_MOVE_LEFT; |
65 |
59 |
66 if (keyboard.get_keycode(CL_KEY_RIGHT)) |
60 if (keyboard.get_keycode(CL_KEY_RIGHT)) |
67 input_move |= INPUT_MOVE_RIGHT; |
61 input_move |= INPUT_MOVE_RIGHT; |
|
62 |
|
63 if (keyboard.get_keycode(CL_KEY_RSHIFT)) |
|
64 input_move |= INPUT_MOVE_JUMP; |
68 |
65 |
69 if (keyboard.get_keycode(CL_KEY_I)) |
66 if (keyboard.get_keycode(CL_KEY_I)) |
70 player->debugInfo(); |
67 player->debugInfo(); |
71 |
68 |
72 // apply movement if applicable |
69 // apply movement if applicable |