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89 virtual void applyForce (Force force, TimeMS dt); |
89 virtual void applyForce (Force force, TimeMS dt); |
90 |
90 |
91 /** |
91 /** |
92 * Called on network clients to sync state from server |
92 * Called on network clients to sync state from server |
93 */ |
93 */ |
94 void updatePhysics (Vector position, Vector velocity); |
94 void updatePhysics (Vector position, Vector velocity, bool inAir); |
95 |
95 |
96 /** |
96 /** |
97 * Handle ground movement |
97 * Handle ground movement |
98 * |
98 * |
99 * @return new position |
99 * @return new position |