src/GameState.cc
changeset 257 549783d71e51
parent 255 99431fdb0dc8
child 263 8c999cf4c182
equal deleted inserted replaced
256:eb4975026402 257:549783d71e51
    33 void GameState::removePlayer (Player *player) { 
    33 void GameState::removePlayer (Player *player) { 
    34     player_list.remove(player);
    34     player_list.remove(player);
    35 }
    35 }
    36     
    36     
    37 void GameState::draw(Graphics *g, bool displayWeapon) {
    37 void GameState::draw(Graphics *g, bool displayWeapon) {
    38     PixelCoordinate camera = world.getPixelCoordinate(local_player->getPosition()) - world.getDimensions() / 2;
    38     PixelCoordinate camera = local_player->getCoordinate() - world.getDimensions() / 2;
    39 
    39 
    40     // Draw world/terrain
    40     // Draw world/terrain
    41     world.draw(g, camera);
    41     world.draw(g, camera);
    42 
    42 
    43     // Draw players
    43     // Draw players