src/proto2/NetworkServer.cc
changeset 26 5685602aeb9c
parent 25 af75a1894a32
child 35 e21cfda0edde
child 54 b8b043ba0abd
equal deleted inserted replaced
25:af75a1894a32 26:5685602aeb9c
    46     // delete
    46     // delete
    47     delete player;
    47     delete player;
    48 }
    48 }
    49         
    49         
    50 NetworkServerPlayer::NetworkServerPlayer (NetworkServer &server, CL_NetComputer &computer, uint16_t pid) : 
    50 NetworkServerPlayer::NetworkServerPlayer (NetworkServer &server, CL_NetComputer &computer, uint16_t pid) : 
    51     RemotePlayer(Coordinate(100, 100), true), server(server), computer(computer), obj(&server.netobjs), pid(pid) {
    51     RemotePlayer(server.state, Coordinate(100, 100), true), server(server), computer(computer), obj(&server.netobjs), pid(pid) {
    52     
    52     
    53     // log
    53     // log
    54     Engine::log(INFO, "server_player.connected") << "computer=" << computer << ", obj=" << obj;
    54     Engine::log(INFO, "server_player.connected") << "computer=" << computer << ", obj=" << obj;
    55 
    55 
    56     // messages
    56     // messages