equal
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replaced
18 NetworkCore (GameState &state) : state(state) { } |
18 NetworkCore (GameState &state) : state(state) { } |
19 |
19 |
20 |
20 |
21 }; |
21 }; |
22 |
22 |
23 // XXX: util methods |
23 enum NetworkChannel { |
24 void writeVector (CL_NetPacket &pkt, const Vector &vec); |
24 /* |
25 Vector readVector (CL_NetPacket &pkt); |
25 * Core channel used for NetworkSession |
|
26 */ |
|
27 NETCHAN_CORE = 0x01, |
|
28 }; |
26 |
29 |
27 enum NetworkMessage { |
30 enum NetworkMessage { |
28 NETMSG_PACKET_INVALID = 0x00, |
31 NETMSG_PACKET_INVALID = 0x00, |
29 |
32 |
30 /* |
33 /* |