src/proto2/Network.hh
branchno-netsession
changeset 36 785d220fc6b7
parent 35 e21cfda0edde
equal deleted inserted replaced
35:e21cfda0edde 36:785d220fc6b7
    18         NetworkCore (GameState &state) : state(state) { }
    18         NetworkCore (GameState &state) : state(state) { }
    19 
    19 
    20 
    20 
    21 };
    21 };
    22 
    22 
    23 // XXX: util methods
    23 enum NetworkChannel {
    24 void writeVector (CL_NetPacket &pkt, const Vector &vec);
    24     /*
    25 Vector readVector (CL_NetPacket &pkt);
    25      * Core channel used for NetworkSession
       
    26      */
       
    27     NETCHAN_CORE            = 0x01,
       
    28 };
    26 
    29 
    27 enum NetworkMessage {
    30 enum NetworkMessage {
    28     NETMSG_PACKET_INVALID   = 0x00,
    31     NETMSG_PACKET_INVALID   = 0x00,
    29 
    32 
    30     /*
    33     /*