src/Network/Server.cc
changeset 381 9b35bc329d23
parent 355 0fafdf0029c0
child 387 294ce7ae8140
equal deleted inserted replaced
380:d193dd1d8a7e 381:9b35bc329d23
     5 #include "../Engine.hh"
     5 #include "../Engine.hh"
     6 #include "../Logger.hh"
     6 #include "../Logger.hh"
     7 
     7 
     8 #include <cassert>
     8 #include <cassert>
     9 
     9 
    10 NetworkServer::NetworkServer (GameState &state, const NetworkAddress &listen_addr) : 
    10 NetworkServer::NetworkServer (GameState &state, const NetworkEndpoint &listen_addr) : 
    11     state(state), netsession(NETWORK_MAGIC_ID), controller(netsession, NETCHAN_CORE) {
    11     state(state), netsession(NETWORK_MAGIC_ID), controller(netsession, NETCHAN_CORE) {
    12     
    12     
    13     // connect slots
    13     // connect slots
    14     slots.connect(netsession.sig_node_connected(), this, &NetworkServer::on_node_connected);
    14     slots.connect(netsession.sig_node_connected(), this, &NetworkServer::on_node_connected);
    15     
    15