equal
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inserted
replaced
103 float getExplosionRadius (void) const { return explosionRadius; } |
103 float getExplosionRadius (void) const { return explosionRadius; } |
104 int getDamage (void) const { return damage; } |
104 int getDamage (void) const { return damage; } |
105 float getRadius (void) const { return radius; } |
105 float getRadius (void) const { return radius; } |
106 TickCount getExpire (void) const { return expire; } |
106 TickCount getExpire (void) const { return expire; } |
107 float getBounce (void) const { return bounce; } |
107 float getBounce (void) const { return bounce; } |
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108 |
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109 int getReloadTimer(void) const { return reloadTimer; } |
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110 int getReloadTime(void) const { return reloadTime; } |
108 |
111 |
109 /** |
112 /** |
110 * Start reloading |
113 * Start reloading |
111 */ |
114 */ |
112 void reload (void); |
115 void reload (void); |