equal
deleted
inserted
replaced
260 |
260 |
261 /** |
261 /** |
262 * Overrides Projectile::onHitPlayer to ignore this, as we must wait for the server to tell us if it really did |
262 * Overrides Projectile::onHitPlayer to ignore this, as we must wait for the server to tell us if it really did |
263 * happen. |
263 * happen. |
264 */ |
264 */ |
265 virtual void onHitPlayer (Player *player, Health damage); |
265 virtual void onHitPlayer (Player *player); |
266 |
266 |
267 private: |
267 private: |
268 /** |
268 /** |
269 * NETMSG_PROJECTILE_DESTROY -> Projectile::onDestory |
269 * NETMSG_PROJECTILE_DESTROY -> Projectile::onDestory |
270 */ |
270 */ |