equal
deleted
inserted
replaced
35 |
35 |
36 // set up network server/client |
36 // set up network server/client |
37 // setting up both of these will lead to odd behaviour :) |
37 // setting up both of these will lead to odd behaviour :) |
38 void setupNetworkServer (const std::string &listen_port); |
38 void setupNetworkServer (const std::string &listen_port); |
39 void setupNetworkClient (const std::string &connect_host, const std::string &connect_port); |
39 void setupNetworkClient (const std::string &connect_host, const std::string &connect_port); |
|
40 void setupSinglePlayer (void); |
40 |
41 |
41 // run the main loop |
42 // run the main loop |
42 void run (void); |
43 void run (void); |
43 |
44 |
44 // terminate the main loop |
45 // terminate the main loop |