src/Weapon.cc
changeset 279 e36f5e1a1c8d
parent 271 bf6784a95b08
child 282 e0e4dfc3e528
equal deleted inserted replaced
278:2b856bc88e6d 279:e36f5e1a1c8d
     1 #include "Weapon.hh"
     1 #include "Weapon.hh"
     2 
     2 
     3 Weapon::Weapon(WeaponID id, TickCount expire, float velocity, float recoil, float explosionRadius, float radius,
     3 Weapon::Weapon(WeaponID id, TickCount expire, float velocity, float recoil, float explosionRadius, float radius,
     4         TimeMS reloadTime, std::string name) : 
     4         TimeMS reloadTime, std::string name, float bounce) : 
     5     id(id), expire(expire), velocity(velocity), recoil(recoil), explosionRadius(explosionRadius), radius(radius),
     5     id(id), expire(expire), velocity(velocity), recoil(recoil), explosionRadius(explosionRadius), radius(radius),
     6     reloadTime(reloadTime), name(name), reloadTimer(0) 
     6     reloadTime(reloadTime), name(name), reloadTimer(0), bounce(bounce)
     7 {
     7 {
     8 
     8 
     9 }
     9 }
    10 
    10 
    11 void Weapon::tickReload (TimeMS dt) {
    11 void Weapon::tickReload (TimeMS dt) {