equal
deleted
inserted
replaced
76 * float32 aim |
76 * float32 aim |
77 */ |
77 */ |
78 NETMSG_PLAYER_POSITION = 0x0301, |
78 NETMSG_PLAYER_POSITION = 0x0301, |
79 |
79 |
80 /* |
80 /* |
|
81 * Player has spawned somewhere |
|
82 * |
|
83 * Vector position |
|
84 */ |
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85 NETMSG_PLAYER_SPAWN = 0x0302, |
|
86 |
|
87 /* |
|
88 * Player has died |
|
89 * |
|
90 */ |
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91 NETMSG_PLAYER_DIE = 0x0303, |
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92 |
|
93 /* |
81 * Terrain update, removeGround |
94 * Terrain update, removeGround |
82 * |
95 * |
83 * Vector position |
96 * Vector position |
84 * float32 radius |
97 * float32 radius |
85 */ |
98 */ |