equal
deleted
inserted
replaced
81 * Terrain update, removeGround |
81 * Terrain update, removeGround |
82 * |
82 * |
83 * Vector position |
83 * Vector position |
84 * float32 radius |
84 * float32 radius |
85 */ |
85 */ |
86 NETMSG_PLAYER_DIG = 0x0302, |
86 NETMSG_PLAYER_DIG = 0x0312, |
87 |
87 |
88 /* |
88 /* |
89 * Player changed weapon |
89 * Player changed weapon |
90 * |
90 * |
91 * uint8_t weapon_index |
91 * uint8_t weapon_index |
92 */ |
92 */ |
93 NETMSG_PLAYER_WEAPON_CHANGE = 0x0303, |
93 NETMSG_PLAYER_WEAPON_CHANGE = 0x0321, |
|
94 |
|
95 /* |
|
96 * Player threw the rope |
|
97 * |
|
98 * Vector position |
|
99 * Vector velocity |
|
100 * float length |
|
101 */ |
|
102 NETMSG_PLAYER_ROPE_THROW = 0x0331, |
|
103 |
|
104 /* |
|
105 * Player rope fixed on to something |
|
106 * |
|
107 * Vector position |
|
108 * float length |
|
109 */ |
|
110 NETMSG_PLAYER_ROPE_FIXED = 0x0332, |
|
111 |
|
112 /* |
|
113 * Player rope released |
|
114 * |
|
115 */ |
|
116 NETMSG_PLAYER_ROPE_RELEASED = 0x0333, |
|
117 |
|
118 /* |
|
119 * Rope length changed |
|
120 * |
|
121 * float length |
|
122 */ |
|
123 NETMSG_PLAYER_ROPE_LENGTH = 0x0334, |
94 |
124 |
95 /* |
125 /* |
96 * New projectile spawned |
126 * New projectile spawned |
97 * |
127 * |
98 * Vector position |
128 * Vector position |