src/proto2/NetworkNode.hh
branchno-netsession
changeset 37 ed2957490bbf
parent 36 785d220fc6b7
equal deleted inserted replaced
36:785d220fc6b7 37:ed2957490bbf
     2 #define NETWORK_NODE_HH
     2 #define NETWORK_NODE_HH
     3 
     3 
     4 // forward-declare
     4 // forward-declare
     5 class NetworkNode;
     5 class NetworkNode;
     6 
     6 
     7 #include "NetworkTCP.hh"
       
     8 #include "NetworkUDP.hh"
       
     9 #include "NetworkSession.hh"
       
    10 
       
    11 enum NetworkNodeType {
     7 enum NetworkNodeType {
    12     NETWORK_NODE_SERVER_CLIENT,
     8     NETWORK_NODE_SERVER_CLIENT,
    13     NETWORK_NODE_CLIENT_SERVER
     9     NETWORK_NODE_CLIENT_SERVER
    14 };
    10 };
    15 
    11 
       
    12 #include "NetworkTCP.hh"
       
    13 #include "NetworkUDP.hh"
       
    14 #include "NetworkSession.hh"
       
    15 
    16 class NetworkNode {
    16 class NetworkNode {
    17     private:
    17     private:
    18         NetworkSession &session;
    18         NetworkSession &session;
    19         NetworkTCPTransport *tcp;
    19         NetworkTCPTransport *tcp;
    20         NetworkUDP &udp;
    20         NetworkUDP *udp;
    21         const NetworkAddress address;
    21         const NetworkAddress address;
    22 
    22 
    23         CL_SlotContainer slots;
    23         CL_SlotContainer slots;
    24     
    24     
       
    25     public:
       
    26         NetworkNode (NetworkSession &session, NetworkTCPTransport *tcp, NetworkUDP *udp, const NetworkAddress &address);
       
    27         
    25     private:
    28     private:
    26         NetworkNode (NetworkSession &session, NetworkTCPTransport *tcp, NetworkUDP &udp, const NetworkAddress &address);
       
    27         
       
    28         NetworkNode (const NetworkNode &copy);
    29         NetworkNode (const NetworkNode &copy);
    29         ~NetworkNode (void);
    30         ~NetworkNode (void);
    30         NetworkNode& operator= (const NetworkNode &copy);
    31         NetworkNode& operator= (const NetworkNode &copy);
    31         
    32         
    32         void on_disconnect (void);
    33         void on_disconnect (void);