equal
deleted
inserted
replaced
182 |
182 |
183 /** |
183 /** |
184 * As Player, but also draws the current weapon name if displayWeapon |
184 * As Player, but also draws the current weapon name if displayWeapon |
185 */ |
185 */ |
186 virtual void draw (Graphics *g, bool displayWeapon, PixelCoordinate camera); |
186 virtual void draw (Graphics *g, bool displayWeapon, PixelCoordinate camera); |
187 |
|
188 /** |
|
189 * Draws downbar containing information about local player |
|
190 */ |
|
191 void draw_player_info(Graphics *g); |
|
192 }; |
187 }; |
193 |
188 |
194 /** |
189 /** |
195 * A RemotePlayer is a Player that we don't handle input for - they are a remote client connected to a remote server. |
190 * A RemotePlayer is a Player that we don't handle input for - they are a remote client connected to a remote server. |
196 * |
191 * |