--- a/src/Config.hh Sat Dec 06 22:51:51 2008 +0000
+++ b/src/Config.hh Sat Dec 06 23:29:06 2008 +0000
@@ -41,6 +41,15 @@
// different for different
// objects
+// how far away from the player the projectile spawns
+const float PROJECTILE_START_DISTANCE = 10.0;
+
+const float ROPE_GROWTH_RATE = 5;
+const float ROPE_FORCE = 3500;
+const float ROPE_MASS = 10.0; // same as player mass...?
+const float ROPE_LENGTH = 100.0;
+const float ROPE_VELOCITY = 500;
+
// Graphical properties
const CL_Color COLOR_EMPTY(86, 41, 0);
const CL_Color COLOR_DIRT(144, 82, 23);