src/Network/Client.cc
changeset 391 59c2499fe7bb
parent 387 294ce7ae8140
child 406 a2e35ca66c74
--- a/src/Network/Client.cc	Tue Jan 13 20:21:28 2009 +0200
+++ b/src/Network/Client.cc	Tue Jan 13 21:14:12 2009 +0200
@@ -6,7 +6,6 @@
 #include "../Logger.hh"
 
 #include <cassert>
-#include <zlib.h>
 
 NetworkClient::NetworkClient (Engine &engine, GameState &state, const NetworkEndpoint &connect_to) : 
     engine(engine), state(state), netsession(NETWORK_MAGIC_ID), server(netsession.connect(connect_to)),
@@ -36,16 +35,10 @@
     // the terrain byte array
     size_t terrain_size = map_w * map_h;
     uint8_t terrain_buf[map_w][map_h];
+
+    // read uncompressed terrain data
+    size_t inflate_size = pkt.read_uncompressed(terrain_buf, terrain_size);
     
-    // compressed packet data
-    unsigned long inflate_size = terrain_size;
-    unsigned long deflate_size = pkt.tell_remaining();
-    const uint8_t *deflate_ptr = (const uint8_t *) pkt.read_ptr(deflate_size);
-    
-    // uncompress the rest of the packet data
-    if (uncompress((uint8_t *) terrain_buf, &inflate_size, deflate_ptr, deflate_size) != Z_OK)
-        throw Error("uncompress");
-
     // invalid data?
     if (inflate_size != terrain_size)
         throw Error("Corrupt terrain data");