--- a/src/proto2/Engine.hh Sat Nov 08 21:25:56 2008 +0000
+++ b/src/proto2/Engine.hh Sun Nov 09 20:40:46 2008 +0000
@@ -5,28 +5,29 @@
#include "Logger.hh"
class Engine {
- private:
- // game state
- GameState game_state;
-
- // network server/client
- NetworkServer *net_server;
- NetworkClient *net_client;
+ private:
+ // game state
+ GameState game_state;
+
+ // network server/client
+ NetworkServer *net_server;
+ NetworkClient *net_client;
- // to exit the mainloop
- bool is_running;
-
- // default constructor
- Engine (void);
+ // to exit the mainloop
+ bool is_running;
+
+ // default constructor
+ Engine (void);
- public:
- static void runNetworkServer (const std::string &listen_port);
- static void runNetworkClient (const std::string &connect_host, const std::string &connect_port);
-
- static Logger log (enum LogLevel level, const char *type);
+ public:
+ static void runNetworkServer (const std::string &listen_port);
+ static void runNetworkClient (const std::string &connect_host, const std::string &connect_port);
+
+ // logging utility
+ static Logger log (enum LogLevel level, const char *type);
- private:
- void main_loop (void);
+ private:
+ void main_loop (void);
};