--- a/src/proto2/Graphics.cc Tue Nov 18 19:05:35 2008 +0000
+++ b/src/proto2/Graphics.cc Tue Nov 18 19:17:56 2008 +0000
@@ -17,7 +17,7 @@
void Graphics::check_input (void) {
LocalPlayer *player;
- enum PlayerInput_Move input_move;
+ PlayerInput_Move input_move;
// stop on escape
if (keyboard.get_keycode(CL_KEY_ESCAPE)) {
@@ -32,16 +32,16 @@
// handle up/down/left/right
if (keyboard.get_keycode(CL_KEY_UP))
- input_move |= MOVE_UP;
+ input_move |= INPUT_MOVE_UP;
if (keyboard.get_keycode(CL_KEY_DOWN))
- input_move |= MOVE_DOWN;
+ input_move |= INPUT_MOVE_DOWN;
if (keyboard.get_keycode(CL_KEY_LEFT))
- input_move |= MOVE_LEFT;
+ input_move |= INPUT_MOVE_LEFT;
if (keyboard.get_keycode(CL_KEY_RIGHT))
- input_move |= MOVE_RIGHT;
+ input_move |= INPUT_MOVE_RIGHT;
// apply movement if applicable
if (input_move)