src/proto2/NetworkServer.cc
changeset 54 b8b043ba0abd
parent 26 5685602aeb9c
child 60 26571fd9a8d1
--- a/src/proto2/NetworkServer.cc	Tue Nov 18 19:05:35 2008 +0000
+++ b/src/proto2/NetworkServer.cc	Tue Nov 18 19:17:56 2008 +0000
@@ -48,7 +48,7 @@
 }
         
 NetworkServerPlayer::NetworkServerPlayer (NetworkServer &server, CL_NetComputer &computer, uint16_t pid) : 
-    RemotePlayer(server.state, Coordinate(100, 100), true), server(server), computer(computer), obj(&server.netobjs), pid(pid) {
+    RemotePlayer(Vector(100, 100), true), server(server), computer(computer), obj(&server.netobjs), pid(pid) {
     
     // log
     Engine::log(INFO, "server_player.connected") << "computer=" << computer << ", obj=" << obj;
@@ -100,7 +100,7 @@
     int32_t dy = pkt.input.read_int32();
 
     // movement delta
-    PositionDelta delta(dx, dy);
+    Vector delta(dx, dy);
 
     Engine::log(INFO, "server_player.on_move") << "obj=" << obj << ", old_pos=" << position << ", delta=" << delta;