--- a/src/proto2/Graphics.cc Thu Nov 20 23:51:46 2008 +0000
+++ b/src/proto2/Graphics.cc Thu Nov 20 23:54:41 2008 +0000
@@ -12,13 +12,13 @@
Vector tmp;
CL_Color color;
- CL_PixelBuffer terr(MAP_WIDTH, MAP_HEIGHT, 3*MAP_WIDTH, CL_PixelFormat::rgb888);
+ CL_PixelBuffer terr(MAP_WIDTH, MAP_HEIGHT, 4*MAP_WIDTH, CL_PixelFormat::rgba8888);
for (tmp.x = 0; tmp.x < MAP_WIDTH; tmp.x++) {
for (tmp.y = 0; tmp.y < MAP_HEIGHT; tmp.y++) {
if (state.getType(tmp) == EMPTY) {
- color = CL_Color(80, 35, 0);
+ color = CL_Color(86, 41, 0);
} else if (state.getType(tmp) == DIRT) {
color = CL_Color(144, 82, 23);
} else if (state.getType(tmp) == ROCK) {
@@ -27,7 +27,7 @@
// Fale
}
terr.draw_pixel(tmp.x, tmp.y, color);
- }
+ }
}
terrain = CL_Surface(terr);