--- a/src/GameState.cc Thu Jan 22 00:28:26 2009 +0200
+++ b/src/GameState.cc Thu Jan 22 01:53:05 2009 +0200
@@ -2,6 +2,7 @@
#include "GameState.hh"
#include "Engine.hh"
#include "Config.hh"
+#include "Error.hh"
GameState::GameState (Terrain &terrain) :
world(Vector(0, MAP_GRAVITY), Vector(terrain.getWidth(), terrain.getHeight()), terrain),
@@ -49,7 +50,8 @@
if (event_handler)
event_handler->on_player_left(player);
}
-
+
+#if GRAPHICS_ENABLED
void GameState::draw (graphics::Display &display, PixelCoordinate camera, bool displayWeapon) {
// Draw terrain
terrain.draw(display, camera);
@@ -70,4 +72,5 @@
(*it)->draw(display, camera);
}
}
-
+#endif
+