src/Network/Client.hh
changeset 431 c6d7272a164b
parent 408 e6cfc44266af
--- a/src/Network/Client.hh	Mon Jan 26 19:52:52 2009 +0200
+++ b/src/Network/Client.hh	Mon Jan 26 23:03:47 2009 +0200
@@ -60,9 +60,9 @@
         void on_player_join (NetworkObjectID obj_id, NetworkPacketInput &pkt);
 
         /**
-         * Handle NETMSG_PROJECTILE_PLAYER_FIRED -> NetworkClientProjectile
+         * Handle NETMSG_PROJECTILE_{INFO/PLAYER_FIRED} -> NetworkClientProjectile
          */
-        void on_projectile_player_fired (NetworkObjectID obj_id, NetworkPacketInput &pkt);
+        void on_projectile_create (NetworkObjectID obj_id, NetworkPacketInput &pkt);
 };
 
 /**
@@ -95,7 +95,7 @@
         /**
          * The server NetworkNode from Netsession::connect
          */
-        NetworkNode *server;
+        NetworkNode &server;
 
         /**
          * Our specialized NetworkObject_ClientController
@@ -112,7 +112,7 @@
          * @param state the GameState to use
          * @param connect_to the address to connect to
          */
-        NetworkClient (Engine &engine, GameState &state, NetworkSession &netsession, NetworkNode *server);
+        NetworkClient (Engine &engine, GameState &state, NetworkSession &netsession, NetworkNode &server);
     
     public:
         /**