src/proto2/GameState.cc
changeset 183 e31ff2152774
parent 182 84675387ca74
--- a/src/proto2/GameState.cc	Wed Dec 03 14:25:23 2008 +0000
+++ b/src/proto2/GameState.cc	Wed Dec 03 16:47:17 2008 +0000
@@ -46,16 +46,6 @@
             jump(0);
     }
 
-    this->changeAim(da); // Move crosshair
-
-    // Player facing
-    if (fx < 0) setFacing(false);
-    else if (fx > 0) setFacing(true);
-
-    // Apply force
-    applyForce(Vector(fx, 0));
-
-    // dig/shoot or something
     if (input & INPUT_MOVE_DIG) {
         // Should create Shot which destroys ground, but also should be destroyed then,
         // but it doesn't.
@@ -68,6 +58,19 @@
     if (input & INPUT_SHOOT) {
         this->shoot();
     }
+
+
+
+    // Player facing
+    if (fx < 0) setFacing(false);
+    else if (fx > 0) setFacing(true);
+
+
+    this->changeAim(da); // Move crosshair
+
+    // Apply force
+    applyForce(Vector(fx, 0));
+
 }
 
 void Player::debugInfo (void) {