src/Player.cc
changeset 408 e6cfc44266af
parent 342 4abe994e61d5
child 409 1a03ff151abc
--- a/src/Player.cc	Tue Jan 20 23:24:04 2009 +0200
+++ b/src/Player.cc	Tue Jan 20 23:30:18 2009 +0200
@@ -63,7 +63,7 @@
     
 void Player::spawn (Vector position) {
     // dig hole
-    world.removeGround(position, PLAYER_DIG_RADIUS);
+    world.terrain.removeGround(position, PLAYER_DIG_RADIUS);
 
     // update position
     setPosition(position);
@@ -108,7 +108,7 @@
     Vector digPosition = pos + getDirection() * PROJECTILE_START_DISTANCE;
     
     // remove directly
-    world.removeGround(digPosition, radius);
+    world.terrain.removeGround(digPosition, radius);
 }
 
 void Player::handleFireWeapon (Weapon *weapon, Vector position, Vector velocity) {
@@ -363,7 +363,7 @@
     );
     
     // draw a proper crosshair-box
-    PixelCoordinate crosshair = getCoordinate() + world.getPixelCoordinate(getDirection() * PLAYER_CROSSHAIR_DISTANCE) - camera;
+    PixelCoordinate crosshair = getCoordinate() + world.terrain.getPixelCoordinate(getDirection() * PLAYER_CROSSHAIR_DISTANCE) - camera;
     
     gc->draw_rect(
         CL_Rectf(