Rope can be drawn.
#ifndef INPUT_HH
#define INPUT_HH
#include <stdint.h>
#include <ClanLib/Display/keys.h>
// const uint16_t INPUT_INTERVAL_MS = 20;
enum _PlayerInput {
INPUT_AIM_UP = 0x0001,
INPUT_AIM_DOWN = 0x0002,
INPUT_MOVE_LEFT = 0x0004,
INPUT_MOVE_RIGHT = 0x0008,
INPUT_JUMP = 0x0010,
INPUT_DIG = 0x0020,
INPUT_SHOOT = 0x0040,
INPUT_CHANGE = 0x0080,
INPUT_ROPE = 0x0100
};
typedef uint16_t PlayerInput;
struct InputKeymapEntry {
int keycode;
enum _PlayerInput input;
};
/*
* Get the global input keymap
*/
InputKeymapEntry* getGlobalInputKeymap (void);
#endif