new graphics code compiles... no, it doesn't work yet
#ifndef GRAPHICS_MESSAGE_VIEW_HH
#define GRAPHICS_MESSAGE_VIEW_HH
#include "View.hh"
#include <ClanLib/display.h>
#include <string>
#include <vector>
namespace graphics
{
/**
* Offset between consecutive lines
*/
const PixelDimension MESSAGE_VIEW_LINE_OFFSET = 5;
struct Message {
CL_Color color;
std::string message;
Message (CL_Color color, std::string message) : color(color), message(message) { }
};
class MessageView : public View {
protected:
std::vector<Message> messages;
public:
/**
* Define the area where messages are drawn
*/
MessageView (const PixelArea &area);
/**
* Add a message to the list of messages displayed
*/
void add_message (CL_Color color, std::string message);
/**
* Draw as many messages as fits
*/
virtual void draw (Display &display);
};
}
#endif