ability to send NetworkObjectID's via packets, modify Network Projectiles to use this and fix recoil/reloading
#ifndef @PROJECT_SHORT_NAME@_CONFIG_H
#define @PROJECT_SHORT_NAME@_CONFIG_H
/* Note: CMake autogenerates build/src/config.h from src/config.h.in */
/* #include "config.h" to use the generated file */
#define PROJECT_DATA_DIR "@PROJECT_DATA_DIR@"
#define PROJECT_SHORT_NAME "@PROJECT_SHORT_NAME@"
#define PROJECT_LONG_NAME "@PROJECT_LONG_NAME@"
#define PROJECT_VERSION "@PROJECT_VERSION_MAJOR@.@PROJECT_VERSION_MINOR@"
#endif