src/SinglePlayer.hh
author terom
Sun, 07 Dec 2008 20:07:28 +0000
changeset 255 99431fdb0dc8
parent 209 68cc4248a508
child 283 7540b0859579
permissions -rw-r--r--
add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code
#ifndef SINGLE_PLAYER_HH
#define SINGLE_PLAYER_HH

#include "GameState.hh"

class SinglePlayer : public LocalPlayer {
    public:
        SinglePlayer (GameState &state) :
            Player(state, Vector(PLAYER_INITIAL_X, PLAYER_INITIAL_Y), true)
        { 
        
        }
};

#endif /* SINGLE_PLAYER_HH */