src/Graphics.hh
author terom
Mon, 08 Dec 2008 18:36:06 +0000
changeset 304 d0f60a97a85e
parent 283 7540b0859579
child 311 440763821484
permissions -rw-r--r--
fix NetworkServerProjectile::onHitPlayer to call super
#ifndef GRAPHICS_HH
#define GRAPHICS_HH

#include "GraphicsPointer.hh"

#include "GameState.hh"
#include "Input.hh"
#include "Timer.hh"
#include "Engine.hh"
#include "Config.hh"

#include <ClanLib/core.h>
#include <ClanLib/gl.h>
#include <ClanLib/display.h>

/**
 * This handles drawing the GameState with an appropriate camera view each frame, loading fonts, and currently,
 * handling the input from Input to GameState.
 */
class Graphics : public CL_DisplayWindow {
private:
    Engine &engine;
    GameState &state;

    PixelCoordinate resolution;
    
    CL_SlotContainer slots;
    
    Timer update_timer;

    Input input;

    // current GUI input state
    GuiInput flags;
    
    // basic fonts
    CL_Font simple_font;

public:
    Graphics (Engine &engine, GameState &state);

    CL_Font& getSimpleFont (void) { return simple_font; }
    
private:
    void check_input (TimeMS dt);
    void do_redraw (void);
    
    void on_update (TimeMS tick_length);
    
};

#endif /* GRAPHICS_HH */